BDEPEND=sys-devel/gnuconfig app-alternatives/ninja >=dev-build/cmake-3.28.5
DEFINED_PHASES=compile configure install prepare pretend setup test
DEPEND=|| ( dev-lang/python:3.14 dev-lang/python:3.13 dev-lang/python:3.12 )
DESCRIPTION=Microsoft DirectX Shader Compiler which is based on LLVM/Clang
EAPI=8
HOMEPAGE=https://github.com/microsoft/DirectXShaderCompiler
INHERIT=cmake check-reqs python-any-r1
KEYWORDS=~amd64 ~x86
LICENSE=Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc
RDEPEND=virtual/zlib:= >=dev-libs/libffi-3.4.2-r1:0=
SLOT=0
SRC_URI=https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v1.8.2505.tar.gz -> DirectXShaderCompiler-1.8.2505.tar.gz https://github.com/KhronosGroup/SPIRV-Headers/archive/aa6cef192b8e693916eb713e7a9ccadf06062ceb.tar.gz -> DirectXShaderCompiler-headers-aa6cef192b8e693916eb713e7a9ccadf06062ceb.tar.gz https://github.com/KhronosGroup/SPIRV-Tools/archive/a62abcb402009b9ca5975e6167c09f237f630e0e.tar.gz -> DirectXShaderCompiler-tools-a62abcb402009b9ca5975e6167c09f237f630e0e.tar.gz https://github.com/microsoft/DirectX-Headers/archive/980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz -> DirectXShaderCompiler-directxheaders-980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz
_eclasses_=toolchain-funcs	58a918e3a42d0156f010dcfd43725be5	flag-o-matic	fd3558f73f6503093adee69adf41020d	multiprocessing	45d0620f25c2f063ad6276ecd9ed9399	ninja-utils	d063ea1900a793f93eb095010d6d9156	xdg-utils	42869b3c8d86a70ef3cf75165a395e09	cmake	3530055400d05e64deaba3042af30af6	check-reqs	12ab9d3fc16bfe1f87c6fb652324b57c	eapi9-pipestatus	d2c134036ac31c3085aebc9147f572bd	python-utils-r1	025367880f07ae6444e6035a49db0dab	python-any-r1	891415dfe39ad9b41b461f2b86354af0
_md5_=4a3d10d93e3511eda28e4df6abf774ce
